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Sci-Fi Environment

Concept Art made by Juhani Jokinen.
https://www.artstation.com/artwork/PmZy8

Rendered in Unreal Engine. This project was to convert a concept art into a game level & VR game level.

A big solo project for me, had to create everything from scratch. From the Models, texturing, to the enemy AI scripts & minor VFX.
Models were made with retopo done in Maya, Substance Painter for texturing. Certain effects enhanced in Unreal through scripting (Moving art, flashes, glowing effect, etc).

VR gameplay might be a little disoriented so be warned.

Beauty Shot

Beauty Shot

Gif Shot

Gif Shot

Sci-Fi Environment Tour Video

Wide Shot

Wide Shot

Closeup_01: First House Platform

Closeup_01: First House Platform

Callout Sheet

Callout Sheet

Callout  Wireframe Sheet

Callout Wireframe Sheet

Closeup_02: Interior Orb House

Closeup_02: Interior Orb House

Closeup_03: Main Platform

Closeup_03: Main Platform

Closeup_04: Pathway View

Closeup_04: Pathway View

Basic Particle Setup

Basic Particle Setup

Texture Script 01

Texture Script 01

Texture Script 02

Texture Script 02

AI Script 01

AI Script 01

AI Script 02

AI Script 02

AI Script 03

AI Script 03

Closeup_05: Second Platform Station

Closeup_05: Second Platform Station

Closeup_06: Second Platform Storage

Closeup_06: Second Platform Storage

Closeup_07: Pathway View Part 2

Closeup_07: Pathway View Part 2

Closeup_08: Pathway View Part 3

Closeup_08: Pathway View Part 3

Closeup_09: Second Orb House

Closeup_09: Second Orb House

Closeup_10: Second Orb House Part 2

Closeup_10: Second Orb House Part 2

Closeup_11: First Orb House Console

Closeup_11: First Orb House Console

Closeup_12: Pathway View Part 3

Closeup_12: Pathway View Part 3

VR Gameplay.